In merely three days since Capcom’s initial worldwide release of their new action role-playing game, “Monster Hunter: World”, the title has already dominated the market and captured top ratings spots for recently released games.
Although popular in Japan, the Monster Hunter gaming franchise has not seen similar success in international markets, and is especially unpopular in the west.
On January 26, 2018, Capcom released the PlayStation 4 and Xbox One console versions of its latest addition to the Monster Hunter franchise. The desktop version of the game won’t be released until later this year, and yet the game has already taken the internet taken by storm. On the popular review aggregator site, Metacritic, the new Monster Hunter title rates 91/100. Major Gaming sites like IGN, Game Informer, and Destructoid have given it a score of at least 9/10.
Critics and industry analysts are commending Capcom for making a game normally restricted to niche audiences in Japan accessible to wider audiences around the world.
Bloomberg News reports that Capcom’s shares have already grown by 1.8% in Tokyo markets since the release. Capcom’s stock value has been growing steadily since their September release of a teaser trailer for the game on the streaming website Twitch. At the time, the trailer received more than 30,000 viewers in the first few hours of its publication.
Reviewers at Polygon note that the game, “will appeal to so many types of new players,” due in part to “…the unpredictability of monster hunts, the variety and challenge of weapons, the fact you can spend more time hunting and less time crafting.”
As with other games in the franchise, Monster Hunter: World is built upon gameplay mechanisms that emphasize the use of monster research in the exploration and mob hunting portions of the game. The eponymous “world” of the game is a fully featured open environment that players can explore via open-ended research expeditions or through the use of more structured quests.
The game supports both single-player and online multiplayer mode, but the latter is limited to gaming servers that only host up to 16 players at a time. However, other than that, the game lacks a local equivalent of multiplayer mode.