Call of Duty: WWII; A Return to Form for the Franchise

As a Game that has defined modern online gaming, Call of Duty has a long legacy on the market. Since its release in 2003, with the aptly named first installment in the series, Call of Duty, the franchise has defined itself on realistic infantry combat, in historic, fictional, and futuristic battlefields, in fourteen separate installments, with updates, and added content for almost every game. Beginning its rein on the modern gaming industry almost fifteen years ago, the series possessed a humble starting position of being a simple mod on the Quake III Arena engine, designed to replicate World War II infantry combat. With the latest installment of the game, 2017’s Call of Duty: WWII, the franchise returns to those humble beginnings with a little over a decade’s worth of knowledge and experience in building the series for the audience who wants it most.

With WWII, Call of Duty takes players back to the elegant stylistic choices of 2003, with some major updates in terms of graphics, weapons, gameplay, and multiplayer. The first game to be set in World War II, since Call of Duty: World at War, WWII takes a main focus on the European Theater of the war’s combat through the eyes of the first Infantry Division. The game also returns to the original line of Call of Duty game’s historic storytelling, with many of Operation Overlord’s missions making up the core of the single player experience. In the multiplayer, players are given more options, and are able to build their own forces from five separate soldier formats.

WWII multiplayer allows players to customize their forces through the selection of up to five combat specialists. Infantry, Airborne, Armored, Mountain, and Expeditionary, all have their own special abilities that allow players to build forces to match their own personalized play styles. Upon beginning a new multiplayer match, players are separated, at random, into either Allies or Axis. On the Axis side, players take the role of the German military at the time, the Werhmacht, while on the Allies side, players may choose from British, Soviet, French Resistance, or American Forces. Reviews on the game have been mostly positive, and have highly praised the game for a return to form to the original Call of Duty games. For more information on the game, and on the the franchise at large, visit the official Call of Duty website at