Epic Games Releases New Mode on Fortnite Battle Royal

Surviving an epic battle session in Fortnite: Battle Royal can now become a possibility for newcomers. The developers at Epic Games recently released a new gaming mode called “50 v 50” that pits fifty players against fifty enemies. The massive hardcore battle will help encourage other players to team up and help each other respectively in order to win. Fortnite: Battle Royal warriors must share their skills, strategy, provide weapons and resurrect random players on their team. The game’s creators also added three hidden dance floors on the game’s map for a limited time and players can avoid the war zones and host epic dance battles instead.

Fortnite: Battle Royal is a free-to-play video game that has versions available for Windows, Mac, Xbox One, PlayStation 4 and iOS operating systems. The one hundred player versus player game was released during September 2017 and players can choose between multiplayer and single player modes. Fortnite: Battle Royal utilizes the powerful, next-gen ‘Unreal 4 Engine’ that allows a hundred players to roam the game simultaneously in real-time and on the same server without lagging and other interruptions. Although the game is free, players can still purchase in-game items and modifications if necessary that will help support the game’s developers.

It was reported that more than ten million players jumped on board during the first week the game was released. It phenomenally attracted non-video game players and avid gamers alike. By 2018, Fortnite: Battle Royal had generated over 45 million active players worldwide. Several celebrities and well-known athletes swooped in to play the game on a special live stream hosted on Twitch back in March 2018. The celebrity packed Fortnite: Battle Royal stream had more than 635,000 viewers and broke the record of having the largest live-streaming audience on Twitch. With the fresh limited time release of its popular “50 v 50” game mode, Fornite: Battle Royal will continue to reign as one of the top ‘PvP’ crazes to shake up the gaming world.

PUBG Filing Lawsuit to Close down Clones of its Game

PUBG’s developers are taking steps to close down games that stole assets from them. PUBG is telling developers that if you want to copy their battle royale gameplay, you better do it without directly stealing game assets.

Lawsuits were filed against two different games on mobile platform. Knives out and Rules of Survival are the two games that are being accused of stealing assets from PUBG. PUBG filed the lawsuit in a federal court in the State of California, and they say they merely want their private assets removed from the other games. PUBG argues that screenshots and video game footage of these two other games could be confusing to fans that come across them online.

It is no surprise that PUBG has made such an effort to shut down these games. PUBG Mobile was recently released, and they want fans to know that the original is available for Android and iOS. There is no need to play copycats. PUBG says no to competitors that wish to infringe on their copyrights in order to gain market share.

“Battle royale is just about last man standing,” Changhan Kim of PUBG’s parent company Bluehole said. “It’s a simple game mode, and we’re not claiming any kind of ownership over the game mode or the genre itself.” PUBG isn’t concerned with developers who create their own battle royale games. PUBG just doesn’t want its assets stolen and used in other games.

PUBG has a similar problem with Epic Game’s Fortnite, but many fans believe that Fortnite is different enough to PUBG that no legal action can be initiated. PUBG argues; however, that due to Epic Games being the creator of the Unreal Engine, which is used to run PUBG, Epic Games had all the software necessary to emulate the PUBG experience. Epic Games is also currently being paid a hefty licensing fee by PUBG just so it can use the Unreal Engine.

No legal action has been taken against Fortnite or Epic Games.

Epic Games Files Lawsuit Against Minor for Cheating Software

Cheating in multiplayer video games has been prevalent since the days of arcades. Now that we live in a more advanced gaming world, cheaters are no longer limited to screen hopping and smacking controllers out of their opponent’s hands. Much more sophisticated now, many games are plagued by third-party cheating programs that give cheaters an edge.

Historically, cases of cheating on online-multiplayer platforms have been answered with a ban on the offending player. In a recent move, Epic Games has changed the precedent and taken legal action against two players of the free-to-play game Fortnite regarding cheating software.

It became complicated for Epic Games when one of the players they took legal action against was 14-years old. His mother is far from happy with the lawsuit, as noted in an article from The Verge by Nick Statt (https://www.theverge.com/2017/11/27/16707562/epic-games-fortnite-cheating-lawsuit-debate-14-year-old-kid).

The mother of the 14-year old sent a letter to the judge of the lawsuit, urging the case be dismissed. In the letter she says no legal action can be taken against he son for numerous reasons. Not only is he a minor, but he did not develop or sell the cheating program in question, and Epic Games cannot prove her son’s use of cheating programs lost them money on their free-to-play game.

Epic Games, however, says they have the right of it. Their legal action does not stem from the use of cheating software, as the mother’s letter assumes, but from the 14-year old’s promotion of this software with a YouTube video he posted. The teen’s video received a DMCA takedown notice from Epic Games, and the teen responded with a DMCA counterclaim and refused to remove the video.

Effectively, by doing this the boy pushed Epic Games into a decision: Either they drop the claim and open the door to more people posting these videos, or they could file the lawsuit in the hopes to put a stop to it. Obviously, they decided to take action.

What is left by these events is a quagmire of legal questions. The use and development of cheating software is prohibited by a game’s terms, not illegal by law of the land, blurring the lines of any legal proceedings to begin with.

With concerns in DMCA regulations, legal action against minors, and pursuance of promoters of cheating software, this is a lawsuit which, if pursued, will dance through the foggy legal sphere of online gaming and media.