Ubisoft has experienced their fair share of bugs over the years. Upon the release of Assassin’s Creed: Unity, Ubisoft was made a laughing stock by gamers all over the world. The game featured such glitches that involved character models not showing properly, players falling through the game map, and game breaking glitches that prevented the player from completing the game. All of the glitches in Unity were quickly fixed, but Ubisoft will never be able to make fans forget their most embarrassing launch of all time.
Ubisoft now has artificial intelligence technology to prevent bugs before they can even happen. Ubisoft’s Commit Assistance AI prevents developers from making bugs, instead of correcting them. Ubisoft displayed their new technology to the gaming industry at a Developer Conference in Montreal.
Ubisoft created the AI to cut back on expensive costs like play-testing and other aspects of game design. Even though Ubisoft says the AI is still in its infant stage, they have already began implementing it into their newest game, Far Cry 5. By using such AI to create their video games, Ubisoft is able to create more realistic AI that is capable of performing actions based on real human motivation.
Ubisoft took the time to explain how it uses its technology to create better games. In their popular title Watch Dogs 2, they used AI to teach cars how to drive like real motorists. Previously, the NPCs who were behind the wheel didn’t quite understand that braking was vital to driving on the road. The AI was able to show the programming that braking is the most desirable solution for some tasks.
One of Ubisoft’s problems when creating an AI that assists its developers was to make sure their employees understood that the AI was there to help them do their job and not to replace them. The AI cannot perform the job of a developer or a programmer, it can only help the developer catch his mistakes quicker and save them valuable time. With this new AI, Ubisoft have raised the productivity of their skilled developers.