Far Cry 5 has became the Fastest Selling Edition of the Franchise

When Ubisoft obtained the rights to pick up where Far Cry 1 left off, fans of the original Far Cry were split on whether the decision was good for players. Far Cry 2 was hard. It also introduced elements that have been reused in almost all Ubisoft games since. After Far Cry 3, several futuristic spin offs were created, and after Far Cry 4, Ubisoft took us back to prehistoric times in Far Cry Primal.

As you can see, it isn’t rare for Ubisoft to make drastic changes to one of their longest running franchises. Far Cry 5 ventures into unknown territory as well. Previously, when Ubisoft isn’t exploring the past or the future, Far Cry always takes place in a remote, often fictional dictatorship. Far Cry 5 brings the franchise to American for the first time. In Montana, players are tasked with taking down a local cult in Montana. The game is littered with side objectives and other distractions. Some critiques from fans are actually that there is too much to do and this makes it feel more populated than the real Montana.

This of course isn’t a large complaint. It’s more of an interesting fact than a flaw. Gamers from all over the world have picked up Far Cry 5 to explore the vast open world Montana. In fact, this is the biggest launch week for Ubisoft since the release of The Division. Far Cry 5 is the fastest selling edition in franchise history.

Far Cry 5’s decision to bring the series to America has ultimately proved successful. Ubisoft’s string of recent releases have brought about a new revolution for the company. Fans were sour after the mishaps of Assassin’s Creed Unity during launch week. Players were falling through buildings and plagued with abundant animation glitches. Due to the success of Watch Dogs 2, The Division, Assassin’s Creed Origins, and now Far Cry 5, it seems that Ubisoft is back on track to delivering the games that people love to play.

Overwatch Fan’s Review

All of the characters in Overwatch are unique, even apart from the fact that each of them has their own characteristics and personality. Each’s own special appearance can be changed for even more great variations, so also all attacks, damage, and the style of play for each fighter is undoubtedly their own. While one jumps on the wall as if they were a ninja; another can accurately hit them from far range and reveal enemy positions; another may, quite calmly absorb more than a dozen bullets while still cheerfully jumping. Someone can master, automatically firing into the enemy while another has personally turned into a big-gun and started firing.

At this point in the number of game characters is 21. Given that none of them are similar to each other at all in the sense of the word, it is unrealistic how many characters you get with Overwatch. No other game is as individualistic. Blasters, melee, spies, ninjas, doctors, everything you could possibly wish for in your little sophisticated gamer soul. So do you want to treat the team? There is a desire to jump on the front with a huge machine gun or a hammer – but for God’s sake! “Blizzard” correctly noticed in the press release that in this game, the truth of the matter is that everyone will find a character to your liking, including the new addition, Doomfist.

The closest and clearer layout of talent is only that of those who know anything about the World of Warcraft and Heroes of the Storm. Well, or playing in the similar of MOBA . Most of the tricks and mechanics, as well as the fragmentation into sub-classes, were borrowed from these two games. As I have already said before, Blizzard always uses previously gained experience on the new canvas. The result is amazing.

Plants vs. Zombies: Garden Warfare 2 Quick Review

For all players of the universe of Plants vs. Zombies came this sequel of the third-person shooter – Plants vs. Zombies: Garden Warfare 2 . In the game , it has been tradition for plants to guard the suburb against the zombies, but for Garden Warfare 2 everything is distorted, zombies are victorious now like never before inside the series. This time they defend the plants against the suburbs. Although there are some pretty whacky variations, Plants vs Zombies sequel is still very much a resurgence of the previous gameplay, the player picks if he fights for good or evil? Plants or zombies?

This time, the developers abandoned prior consoles and published the previously available for online game, on Xbox One, PlayStation 4 and PC. The game developers who once determined that they would not change, left Frostbite 3, however, the graphics have improved immensely , and the game has become more dynamic and also more entertaining. With the release of beautifully rendered games like Overwatch, this is expected, also recent consoles have become much more powerful so it would make no sense to change consoles if the studio could not deliver a better looking game. The undertone of the game is identical to the first. But the developers have expanded with plenty of new elements in the game that will mesmerize fans of the first Plants vs. Zombies.

12 new maps are now accessible for the garden of war. And, of course, significantly,they’ve added 3 “fresh” characters for plants (Citron, Maize and Rose) and 3, new zombies (superbrain, Captain Dead Beard and imp.). The developers decided not to touch on the old characters and left them to remain as they were .They even made it feasible for you to transfer all your improved characters from the first through the database. The second part ended up generally well. The developers were successfully competent to uphold everything that players liked in the first part, while upgrading the game considerably.

Hideo Kojima Is Blending Video Games with Films

Merging video games, graphic novels, and blockbuster films into one medium of entertainment is something that iconic video game designer Hideo Kojima is in pursuit of with his new game in the making “Death Stranding.” “We want to be there…to help show people a new kind of experience. We’re already preparing for that future…,” (BBC, Hideo Kojima says games and films will merge together, Stefan Powell, 25 Jan. 2017, http://www.bbc.co.uk/newsbeat/article/38737220/hideo-kojima-says-games-and-films-will-merge-together) Accessed 27 Jan. 2017. Kojima is famously known for his work on the legendary gaming series “Metal Gear” while working for Konami. But after leaving Konami in 2015, Kojima started up his own video game studio to attempt a new type of entertainment that blends video games and films.

Imagine a video game that changes every time you play depending on the route you take with the story. “If we just make a game people are less likely to choose that as something to do. They would rather engage in something that combines different forms of entertainment together. That’s where we need to focus our efforts, on this convergence.” (BBC, Hideo Kojima says games and films will merge together, Stefan Powell, 25 Jan. 2017, http://www.bbc.co.uk/newsbeat/article/38737220/hideo-kojima-says-games-and-films-will-merge-together) Accessed 27 Jan. 2017. Kojima is unable to comment and is keeping all the details for this new path of gaming under wraps as fans and gamers are anticipating this new style of gaming. When describing the new style of video games, Kojima compares it to other mediums of art. Bands, writers, directors all make changes and take risks to create a new genre, and that is exactly what Kojima has in mind with this new hybrid of gaming and film.

At Hideo’s studio, they are passionate about staying away from franchises like “Call of Duty” or “Assassin’s Creed”. What they truly want to accomplish is a new experience with every game play. “We don’t want to be a studio that re-uses assets, ideas or just makes sequels all the time. We want it so [that] every time someone plays one of our games they’re getting a new experience.” (BBC, Hideo Kojima says games and films will merge together, Stefan Powell, 25 Jan. 2017, http://www.bbc.co.uk/newsbeat/article/38737220/hideo-kojima-says-games-and-films-will-merge-together) Accessed 27 Jan. 2017.

Microsoft Cancels Exclusive Action Game Scalebound

Microsoft has revealed that Scalebound, one of the biggest upcoming games from Xbox has been annulled. Published by Microsoft, the game was scheduled for launching on both PC and Xbox One.


The Development of Scalebound


Scalebound had risen to head several lists of the “Most Anticipated Games” and formed a section of top titles set to hit Microsoft’s console besides Sea of Thieves pirate game, strategy title Halo Wars 2,and Crackdown 3theopen-world action game.


Reports from Eurogamer indicate that last fall, a number of key members of the game’s development team were compelled to step away for a month from the project due to what was described as project’s heavy workload pressure. When they came back, project Scalebound was behind schedule and it was decided not to proceed with the game.


The Future of Scalebound


Fans of Scalebound will now have to sit tight and see whether the game’s original developers will opt to proceed with this video game separately from the current Microsoft partnership.


Even though Platinum has received critical acclaim for lots of their video games over the years, mainstream success has tended to always elude them. It is not clear whether the Scalebound project could still be carried on under the supervision of Platinum Games studio. It is hoped that Nier: Automata will help in keeping Platinum Games afloat as they seek pick up from this blow triggered by the Microsoft cancellation.




Scalebound has been under development for over 4 years, being developed by Platinum Games, the Japanese studio that is best known for their fast-paced action titles such as Vanguish and Bayonetta. The cancelation of such a highly promoted AAA game after 4 years of development is already been viewed as being an unprecedented move by industry experts, but to have the footage of its existence removed is particularly odd.





The Increase in Indie Video Game Developers

The video gaming industry is bound to change, and the number of new games on the market are a sign of how diversity is taking an impact. Some of the

top videos games on the market today are not mainstream games. There is a surge in the number of indie developers that are trying to break into the industry. That is why the video games that have topped the charts in 2016 are not the same games that have been at the top in the past.


The reason that this has happened has much to do with the freedom of open source code and the alternate underground work in video game development. This indie presence is seen in all aspects of the gaming industry. People can see this with Apple vs. Androids. They can see this with the Microsoft Xbox games vs. the Nintendo games. There are a ton of people that are able to see the differences in the war games like War of World or NBA Live. In the past it has been games like this that have gotten to the top, but it is the surge in the indie games that makes people see things differently.


The thing that a lot of people are looking at is the first person shooter games. Super Hot, for example, has been rated as one of the top games for people that like the first person shooter games. Any people that like games with alien themes will see that No Man’s Sky is a great game with spectacular visuals. It is good to have this type of strong gaming presence from indie developers that have a different perspective.


Pokemon Go is game that has managed to become the catalyst for more future Pokemon Go games. This is one of the mainstream games that few people may have considered as a blockbuster in 2016 before it was released. Millions of people downloaded this as it became the game that was an obsession for lots of millennials. This is the game that shows that there is a transition from expensive video games to free smart device games. This will leave more room for the indie developers to come along and develop free games for cell phone users.