Hideo Kojima Is Blending Video Games with Films

Merging video games, graphic novels, and blockbuster films into one medium of entertainment is something that iconic video game designer Hideo Kojima is in pursuit of with his new game in the making “Death Stranding.” “We want to be there…to help show people a new kind of experience. We’re already preparing for that future…,” (BBC, Hideo Kojima says games and films will merge together, Stefan Powell, 25 Jan. 2017, http://www.bbc.co.uk/newsbeat/article/38737220/hideo-kojima-says-games-and-films-will-merge-together) Accessed 27 Jan. 2017. Kojima is famously known for his work on the legendary gaming series “Metal Gear” while working for Konami. But after leaving Konami in 2015, Kojima started up his own video game studio to attempt a new type of entertainment that blends video games and films.

Imagine a video game that changes every time you play depending on the route you take with the story. “If we just make a game people are less likely to choose that as something to do. They would rather engage in something that combines different forms of entertainment together. That’s where we need to focus our efforts, on this convergence.” (BBC, Hideo Kojima says games and films will merge together, Stefan Powell, 25 Jan. 2017, http://www.bbc.co.uk/newsbeat/article/38737220/hideo-kojima-says-games-and-films-will-merge-together) Accessed 27 Jan. 2017. Kojima is unable to comment and is keeping all the details for this new path of gaming under wraps as fans and gamers are anticipating this new style of gaming. When describing the new style of video games, Kojima compares it to other mediums of art. Bands, writers, directors all make changes and take risks to create a new genre, and that is exactly what Kojima has in mind with this new hybrid of gaming and film.

At Hideo’s studio, they are passionate about staying away from franchises like “Call of Duty” or “Assassin’s Creed”. What they truly want to accomplish is a new experience with every game play. “We don’t want to be a studio that re-uses assets, ideas or just makes sequels all the time. We want it so [that] every time someone plays one of our games they’re getting a new experience.” (BBC, Hideo Kojima says games and films will merge together, Stefan Powell, 25 Jan. 2017, http://www.bbc.co.uk/newsbeat/article/38737220/hideo-kojima-says-games-and-films-will-merge-together) Accessed 27 Jan. 2017.

Microsoft Cancels Exclusive Action Game Scalebound

Microsoft has revealed that Scalebound, one of the biggest upcoming games from Xbox has been annulled. Published by Microsoft, the game was scheduled for launching on both PC and Xbox One.

 

The Development of Scalebound

 

Scalebound had risen to head several lists of the “Most Anticipated Games” and formed a section of top titles set to hit Microsoft’s console besides Sea of Thieves pirate game, strategy title Halo Wars 2,and Crackdown 3theopen-world action game.

 

Reports from Eurogamer indicate that last fall, a number of key members of the game’s development team were compelled to step away for a month from the project due to what was described as project’s heavy workload pressure. When they came back, project Scalebound was behind schedule and it was decided not to proceed with the game.

 

The Future of Scalebound

 

Fans of Scalebound will now have to sit tight and see whether the game’s original developers will opt to proceed with this video game separately from the current Microsoft partnership.

 

Even though Platinum has received critical acclaim for lots of their video games over the years, mainstream success has tended to always elude them. It is not clear whether the Scalebound project could still be carried on under the supervision of Platinum Games studio. It is hoped that Nier: Automata will help in keeping Platinum Games afloat as they seek pick up from this blow triggered by the Microsoft cancellation.

 

Conclusion

 

Scalebound has been under development for over 4 years, being developed by Platinum Games, the Japanese studio that is best known for their fast-paced action titles such as Vanguish and Bayonetta. The cancelation of such a highly promoted AAA game after 4 years of development is already been viewed as being an unprecedented move by industry experts, but to have the footage of its existence removed is particularly odd.

 

 

 

 

The Increase in Indie Video Game Developers

The video gaming industry is bound to change, and the number of new games on the market are a sign of how diversity is taking an impact. Some of the

top videos games on the market today are not mainstream games. There is a surge in the number of indie developers that are trying to break into the industry. That is why the video games that have topped the charts in 2016 are not the same games that have been at the top in the past.

 

The reason that this has happened has much to do with the freedom of open source code and the alternate underground work in video game development. This indie presence is seen in all aspects of the gaming industry. People can see this with Apple vs. Androids. They can see this with the Microsoft Xbox games vs. the Nintendo games. There are a ton of people that are able to see the differences in the war games like War of World or NBA Live. In the past it has been games like this that have gotten to the top, but it is the surge in the indie games that makes people see things differently.

 

The thing that a lot of people are looking at is the first person shooter games. Super Hot, for example, has been rated as one of the top games for people that like the first person shooter games. Any people that like games with alien themes will see that No Man’s Sky is a great game with spectacular visuals. It is good to have this type of strong gaming presence from indie developers that have a different perspective.

 

Pokemon Go is game that has managed to become the catalyst for more future Pokemon Go games. This is one of the mainstream games that few people may have considered as a blockbuster in 2016 before it was released. Millions of people downloaded this as it became the game that was an obsession for lots of millennials. This is the game that shows that there is a transition from expensive video games to free smart device games. This will leave more room for the indie developers to come along and develop free games for cell phone users.