Agent 47 is Back in IO Interactive’s Hitman: Season One Collection

Agent 47, the anti-hero of IO Interactive’s Hitman series, is one of everyone’s favorite video game assassins, and now the professional himself is back in Hitman: Season One. Releasing in six different chapters from March to October last year, the Hitman episodic game mainly takes place six years after the events of Hitman: Absolution, with the game’s prologue chapter serving as a prequel to the overall series. The sixth release in the collection overall, the Hitman: Season One collection retail version will be released online and in stores on the 31st of January and will include all six episodes of Season 1.

 

 

As with the rest of the main entries in the series Hitman: Season One is a third person stealth and action game. Throughout the game, you play as Agent 47, a genetically enhanced assassin, fulfilling contracts for the International Contracts Agency. With a huge and inventive list of weapon and location based ways to finish your mission, taking place in a variety of exotic locales including Bangkok, Marrakesh, and Hokkaido, Hitman: Season One flawlessly incorporates all the elements fans have grown to love from the series over the years. As usual, players can use incapacitation, disguises, explosives, and poisons to achieve mission objectives.

 

 

Taking place over six different episodes, Hitman: Season One builds a complex and intense story at once familiar and unique in the Hitman cannon. Beginning in 1999 with 47’s induction into the ICA, Hitman: Season One explores the subsequent 20 years of the agent assassin’s life and his dealing with the ‘Shadow Client,’ who is attempting to frame the ICA for attacks on a secret organization know as Providence. Agent 47 is continually caught in the middle of the ongoing agency war and must defeat the Shadow Client and bring redemption to the ICA.

 

 

In this recent article, major media critics, Digital Spy, proclaimed the first season of Hitman to be the new king of the episodic, beating out critically acclaimed games such as Wolf Among Us, Batman, and The Walking Dead. Providing fans with classic favorites and new content, IO interactive has ensured a classic season one and garnered massive interest for the follow-up. With bigger levels, new types of assassinations, and new gadgets, weapons, poisons, and explosives, Hitman: Season One hits all the familiar targets while providing its own unique trick shots.

 

“Resident Evil 7: BioHazard– Has a New Era of Immersive Horror Arrived?”

The long awaited Resident Evil 7: Biohazard has finally emerged from the shadows. This installment of the popular, horror-game, franchise released on January 24, 2017; 5 years after the game’s predecessor. Fans of the Resident Evil series should expect a new gameplay style, while still enjoying the core mechanics of the previous games. Puzzles, weapons, limited ammunition, gore, and frightening encounters are still present in Biohazard. Although you will experience them from the first-person perspective rather than the third. Resident Evil 7’s departure from the third-person view may be the first difference, from previous games in the series, that devout fans will recognize. Being a Resident Evil fan since the first game was released in 1996 on the original PlayStation, I can say, judging by the gameplay footage I have seen, that the perspective shift is probably a good choice. I’ve always felt first-person games provide more immersion, and apparently Capcom agrees with me, at least for this Resident Evil title.

 

While watching the official Gamepsot review for Resident Evil 7: Biohazard

I found myself enveloped in the eerie atmosphere and how it is truly brought to life with the graphics engine. The characters seem to look and feel alive, as the game appears to cruise along at a steady 60 frames per second. Resident Evil 7: Biohazard has been released on PS4, Xbox One, and PC; I have read that none of the systems appear to suffer from any performance impact, and that it runs surprisingly well across all platforms. Although performance may remain consistent between consoles and PC, it has been observed that the Xbox One port may suffer from a reduction in graphical quality compared to the PC and PS4 versions.

 

It is important to mention That Resident Evil 7 can be played with a VR headset (talk about immersion), but you will only get to experience it through PlayStation 4’s PSVR. At the moment there is no support for other VR headsets, such as Oculus Rift. This is a bit of a disappointment for PC gamers such as myself, and hopefully Capcom will feature VR compatibility for other systems in the future.

 

Elon Musk Is a Fan of Older Video Games

Elon Musk made his fortune as one of the founders of PayPal. He chose not to retire early after he struck it rich in the tech world. Instead, he decided to use his fortune to start other innovative companies like Tesla Motors and SpaceX. There is no question that Musk is one of the most influential and powerful entrepreneurs in the world today. However, many people do not realize that he is also a huge video game fan. He prefers to play many of the older games that are now considered to be classics. One of the main reasons Musk tends to stay away from some of the more recent games is that he believes the storytelling is not nearly as good as it used to be.

 

“Overwatch” is one of the games that Musk strongly endorses. He says that the way the game plays is very fluid and you become immersed in the world of the game. However, it is Musk’s firm belief that storytelling in video games has taken a backseat to amazing graphics in recent years. He points out that older video games had very poor sound and graphics. Therefore, the creators of these games had to spend more time developing very complex stories to keep people interested.

 

Elon Musk’s love of older games comes from the fact that he is partial to many of the games that he grew up with. Musk is annoyed with much more than the sorry state of storytelling in recent video games. He also feels that there is a severe lack of originality in the industry as a whole. He uses the proliferation of video game sequels as evidence to support his claim. It is hard to argue with Musk’s point. It seems that almost every other game that comes out these days is a sequel.

 

 

 

Microsoft has Cancelled One of Its Highly Anticipated 2017 Games

There is bad news for anyone looking forward to living out their dreams of finally becoming a dragon-rider. Slated for a 2017 release as a Xbox exclusive, “Scalebound” was set to put you in the shoes of Drew and fight along side his dragon companion, Thuban, in the world of Draconis . This ambitious action RPG, developed by PlatinumGames, promised a beautifully rendered world with an unique combat system allowing you to issue commands to your dragon friend. A few of these included various abilities ranging from breathing fire on enemies to destroying certain targets within the game’s environment with the press of a button. Over the past two and a half years, a ton of gameplay videos has excited gamers world-wide with their enticing footage causing many to jump on the hype train and eagerly await the game’s release date.

 

After several delays, since its debut at E3 2014, and a plethora of signs pointing to the dreaded “development hell” many games fell victim to over the years, it was announced Jan. 10 that the game is no longer heading to xbox and is effectively cancelled.

 

A spokesperson from Microsoft contacted online gaming site Kotaku and other press outlets saying, “After careful deliberation, Microsoft Studios has come to the decision to end production for ‘Scalebound.’ We’re working hard to deliver an amazing lineup of games for our fans this year, including ‘Halo Wars,’ ‘Crackdown 3,’ ‘State of Decay 2,’ ‘Sea of Thieves’ and other great experiences,” devastating fans and confirming the rumors of cancellation that surfaced in the weeks prior.

 

This is, without a doubt, a blow to the developer; however, with critically acclaimed titles such as the “Bayonetta” series and the “Neir” series, this will not be the last time we hear from PlatinumGames.

 

Microsoft Cancels Exclusive Action Game Scalebound

Microsoft has revealed that Scalebound, one of the biggest upcoming games from Xbox has been annulled. Published by Microsoft, the game was scheduled for launching on both PC and Xbox One.

 

The Development of Scalebound

 

Scalebound had risen to head several lists of the “Most Anticipated Games” and formed a section of top titles set to hit Microsoft’s console besides Sea of Thieves pirate game, strategy title Halo Wars 2,and Crackdown 3 the open-world action game.

 

Reports from Eurogamer indicate that last fall, a number of key members of the game’s development team were compelled to step away for a month from the project due to what was described as project’s heavy workload pressure. When they came back, project Scalebound was behind schedule and it was decided not to proceed with the game.

 

The Future of Scalebound

 

Fans of Scalebound will now have to sit tight and see whether the game’s original developers will opt to proceed with this video game separately from the current Microsoft partnership.

 

Even though Platinum has received critical acclaim for lots of their video games over the years, mainstream success has tended to always elude them. It is not clear whether the Scalebound project could still be carried on under the supervision of Platinum Games studio. It is hoped that Nier: Automata will help in keeping Platinum Games afloat as they seek pick up from this blow triggered by the Microsoft cancellation.

 

Conclusion

 

Scalebound has been under development for over 4 years, being developed by Platinum Games, the Japanese studio that is best known for their fast-paced action titles such as Vanguish and Bayonetta. The cancelation of such a highly promoted AAA game after 4 years of development is already been viewed as being an unprecedented move by industry experts, but to have the footage of its existence removed is particularly odd.

 

Super Mario Run: A Simple and Fun Mobile Game

Mario is one of the legends of the gaming world, being famous throughout the world, even among people whose only experience with video games was playing for a few minutes with their children or grandchildren. The video game industry’s renowned plumber has recently come back yet again when a new Super Mario game was released, this time for mobile devices.

 

Super Mario Run is an auto-running platform game released for iOS devices in December 2016, with an Android version being expected in early 2017. Its popularity among iPhone and iPad users has so far been immense, with the game breaking records by achieving over 50 million downloads during the week following its release, making it the fastest-growing app in the history of the iOS platform.

 

What likely contributed to its popularity is its overall convenience and simplicity. The character moves and graphics are similar to recent Super Mario games for the Nintendo DS and 3DS handheld consoles. The gameplay has been made a lot simpler than what one can find in the classic Super Mario series. In Super Mario Run, Mario automatically runs and jumps over small obstacles, with the player tapping the screen to make him jump over bigger obstacles. Mario can jump on enemies and collect coins as usual. The objective of the game is to complete each level as quickly as possible, all while grabbing coins.

 

Super Mario Run gives Mario much better acrobatic and athletic abilities compared to previous titles in the series. Mario now has the ability to jump higher than ever before, perform spin attacks on enemies and even bounce off walls. While some more experienced gamers may consider Super Mario Run to be a tad too simplistic and short, it is still a fun game to play, especially for those feeling nostalgic for the old Super Mario games of their childhood.

 

Gravity Rush 2 is The First Hit of 2017

“Gravity Rush 2” is a PS4-exclusive title that occurs within a world of flexible perspectives and floating cities, where a person’s income dictates his elevation within society. You play as Kat, a gifted individual with the ability to reorient her personal gravity as she continues with the work she finished in the first Gravity Rush, released six years ago. One potential drawback with Gravity Rush 2 is that its introduction will leave newcomers completely in the dark; this game that promotes itself with the ability to fall in any direction begins with Kat aboard an enclosed mining ship, toiling away with other members of the working class at mining rocks. Players who stick through the opening will uncover a world laden with missions, a wish list of potential ability uses and side missions aplenty.

 

“Gravity Rush 2” is an open-world title that eschews vehicles or firearms for physics. While the controls can be erratic, the free fall is part of the fun. The game is fully aware of its lead’s abilities; Kat’s ability to reorient the concept of “down” means that players can lose hours of time touring along the walls and roofs of skyscrapers. In addition to soaking in the atmosphere of the setting, this activity is also encouraged as it the most common way for players to find special gems used to unlock Kat’s abilities. As this game mentions one of the laws of physics in its title, it is aware of the need to give players a sense of great mobility; Kat not only possesses the ability to reorient herself and telekinetically fling objects but can also slide across any surface. About the only hazard with all of this kinetic gameplay is that the game’s camera is sometimes stuck playing catch up with the player’s controller inputs.

 

Microsoft Cancels Exclusive Action-RPG Scalebound

The Xbox One’s 2017 games lineup took a hit today, as the PlatinumGames-developed Scalebound was unceremoniously yanked by publisher Microsoft Studios.

 

News of the cancellation leaked out ahead of the official announcement, with Microsoft later releasing a statement saying, ““After careful deliberation, Microsoft Studios has come to the decision to end production for Scalebound.”

 

The title was originally introduced at E3 2014 and seemed to have promise. PlatinumGames had developed critically acclaimed darlings like Bayonetta and The Wonderful 101, and the game’s action-JRPG (Japanese role-playing game) feel looked like it would fill a void in Microsoft’s Western-heavy lineup.

 

Scalebound‘s juxtaposition of a modern character (complete with headphones) in a fantasy world filled with dragons also provided the game with a unique flavor.

 

It wasn’t long, however, until rumblings surfaced online that all was not well with the game’s development. In 2015, creator Hideki Kamiya took to Twitter to express unhappiness with Microsoft’s marketing plan for Scalebound. And in 2016, the game was delayed out of its original holiday window and into 2017.

 

The exact reason for the game’s cancellation is unclear. Microsoft’s statement did nothing more than confirm that the news was true. Phil Spencer, the head of Xbox at Microsoft, told a user on Twitter that canceling the title was a “Difficult decision, we believe result is better 4 Xbox gamers, still disappointing. Im [sic] confident in 17 lineup thats [sic] our focus.”

 

Losing a console exclusive may sting for some Xbox One owners, but gamers on the platform still have titles like Crackdown 3, Cuphead, Halo Wars 2 and Sea of Thieves to look forward to in 2017. And, if past years are any indication, Forza Motorsport 7 will likely make its way to the system later in the year. Still, on a console full of racers and shooters, a game like Scalebound would have been a welcome change of pace.

 

Perhaps at E3 in June, Microsoft will give fans something new to be excited about.

 

New Ad For “Legend Of Zelda: Breath Of The Wild” Has Many Fans Talking

A brand new ad for “The Legend of Zelda: Breath of the Wild” was released at the Video Game Awards, and it has a lot of fans talking. After watching this ad, many gamers believe this new game will allow Link to time travel and call on kinsmen within the game to fight by his side.

 

The scene gamers focus on to make the time travel claim is an encounter between Link and an enemy that looks somewhat like a bird. Gamers point out that the Master Sword Link is wielding looks brand new, which directly contrasts a similar scene shown in E3’s 2016 “Breath of the Wild” trailer. In the E3 ad the sword looks more worn than in this latest version.

 

Another aspect of these two ads fans point out is that in the E3 ad Link had a Sheikah slate, but in the new ad he has no Sheikah slate. This would indicate that time travel was used; at least that’s what a few fans conjecture.

 

If time travel were to be used in the new Zelda title, it wouldn’t be a first for the series. Time travel was featured prominently in “Majora’s Mask,” and it was also a part of the classic “Ocarina of Time” game.

 

This new ad also has some people wondering if non-playable characters (NPCs) will be a part of the new Zelda adventure. Viewers can easily see a few NPCs helping Link ward off Bokoblins in the latest ad.

 

In addition to all these theories, a strange female was partially shown in this new ad. All that could be seen for certain was that this female character was holding a Sheikah slate in front of Link. Many people believe this female must be either Princess Zelda or someone related to the royalty, since Link was kneeling before her.

 

Nintendo has yet to confirm or deny any of these rumors. Gamers will simply have to wait till they get the game in their hands next year.

 

Speaking of an official release date, Nintendo has not been specific about when this game will be released for the Wii U and Nintendo Switch. Amazon currently lists the Wii U version of the game for $50.99 and puts the official release date on March 31st of next year. However, some people think that that date is just a placeholder and believe Nintendo will release the game earlier in 2017.

 

 

Theories On “The Last Of Us II” Spread All Over The Internet

The biggest surprise at the Playstation Experience 2016 show this year was the reveal of the first official “The Last of Us Part II” ad. Ever since this ad has been released to the general public, there have been thousands of theories sprouting up all over the Internet on what it means. The ad currently has around 3.5 million views on YouTube.

 

In this brand new ad, a much older Ellie is seen in a house with a bunch of dead bodies around her. She picks up a guitar and starts singing the song “Through the Valley” by Shawn James. Joel slowly enters the house and then asks Ellie is she is going to go through with her “plans.” After a long pause, Ellie says she is determined to “find and kill every single one of them.”

 

One theory gaining a great deal of traction online now is that Joel has actually been killed by the Fireflies and is only a figment in Ellie’s mind. The “them” Ellie referred to might be the Firefly organization. This would explain why the Firefly symbol was seen at the start of the ad on a stop sign, and also why all the dead bodies around Ellie don’t appear to be infected.

 

As many gamers are already aware, Ellie is immune from the zombie infestation that ravages the USA in this post-apocalyptic game. “The Last of Us” was all about trying to bring Ellie to the Firefly’s medical headquarters in order to find a vaccine. Unfortunately, the Fireflies would have to kill Ellie to get the vaccine from her. When Joel discovered this, he went on a rampage to save Ellie’s life. At the end of the first game, Joel lied to Ellie by telling her the Fireflies didn’t need her for the vaccine.

 

Some darker theories on this ad posit that Ellie actually killed Joel and is only imagining him in order to justify her rage. Some other theories suggest that Ellie might not be immune to the zombies anymore, and that the big gash on her neck is a new bite that’s now taking hold of her brain.

 

Certainly, the use of a song riffing on the 23rd Psalm signals that themes of religion will be more prominent in this new title. Also, if gamers will experience “The Last of Us Part II” from the perspective of Ellie, this might make her a classic unreliable narrator.

 

Of course, these are all speculations for right now. Gamers will just have to wait for Naughty Dog to release more ads and information to get a better sense of the plot line and release date for “The Last of Us Part II.”