Big Reveals About “The Last Of Us 2” At PSX Conference

Neil Druckmann, the writer and director of Naughty Dog’s successful video game The Last Of Us, suggested that one of the lead characters could die in the upcoming sequel. At the recent Playstation Experience (PSX) conference, Druckmann told reporters, “no one is safe – not even [Joel and Ellie].”

Druckmann went on to say that while the theme of the first game was “love” the theme of The Last of Us 2 will be “hate.” He explained that the stakes in this second game are huge and that nobody is guaranteed to survive.

The Last of Us fans got to see the latest tease for this sequel at the Paris Games Week. This extremely violent ad already has over 3 million views on YouTube.

Gamers got to hear a bit more about this sequel in a panel discussion with Druckmann and author Halley Gross. Gross, who’s best known for her work on the TV show Westworld, is collaborating with Druckmann on The Last of Us 2’s story.

Druckmann said he had a clear idea of how he wanted the game to begin and end, however he didn’t know what to put in the middle. He said that Gross jumped right in with incredible ideas for the sequel’s storyline.

At one point in the PSX conference, Druckmann said that Gross “got someone pregnant” while working on her story boards. Druckmann didn’t add any more details to this major tease.

As mentioned above, Druckmann said the theme of The Last of Us 2 will be “hate.” Although many scenes in this game will be tragic, Druckamann said this game won’t totally be without hope for justice or redemption.

There were a few other major reveals on The Last of Us 2 at the PSX panel. For example, developers said most of the game will be set in Seattle and that Naughty Dog is about 50 percent done with making the game. Druckmann also said some people who loved the first game won’t like the sequel. Fans can expect more big reveals at E3 2018 in Los Angeles.

Before the PSX panel on The Last of Us 2, Troy Baker and Ashely Johnson took to the stage to perform an inspiring musical act. You can watch the entire PSX conference online.

Will the End of Net Neutrality Affect Indie Games?

On Thursday, December 14, the Federal Communications Commission voted to repeal the net neutrality rules that had been in place since 2015. These rules defined broadband service as a utility, which gave the F.C.C. more power to impose regulations on them.

This included prohibiting internet service providers from blocking or throttling legal content. It also made it impossible for ISPs to create pay-for-speed programs, where companies and users would pay more for faster load times.

What does this mean for the game industry? It has the potential to harm the growing indie game scene. Indie game designers depend on an open, equal internet for networking and for promoting their games. As the game market becomes more saturated, it becomes more difficult for smaller companies or designers to get the word out about their products. They depend largely on social media and word of mouth.

With the end of net neutrality a real possibility now, indie designers will be unable to compete with larger corporations who have the funds to pay for visibility. Indies also depend on small and niche stores to distribute digital copies of their games. These smaller stores could be driven out by behemoths, like Amazon, who have the vast resources needed to pay for fast speeds and visibility.

Aside from the financial costs, there are any number of potential issues. With only a few corporations controlling the flow of information on the internet, there’s a real threat of censorship. For example, Comcast is the largest internet service provider in the United States. Comcast also owns NBC and its related channels (MSNBC, CNBC) and Universal Pictures. If a game with a political bent took aim at some of Comcast’s holdings, they could throttle the speed to its website, making it difficult for people to learn about or acquire the game. They would also be able to charge extra to any storefronts that carried the game.

This might be an extreme example, but it illustrates the many dangers facing indie game creators in a world without net neutrality.

More Women are Embracing Video Games

The video gaming industry is changing in a big way, and the most obvious way may be with the increase of women that are playing video games. There are so many systems being sold throughout the year because it is not just something for young boys or adult males. Women are getting into the video gaming industry, and it is even more prevalent when it comes to games like Minecraft, Pokemon and lots of the first person shooter video games.

Many women have gained interest in these type of games because they find that it is easier to play these games now that there are virtual technology enhancements to gaming systems. Both men and women are excited about the fact that they get a much clearer access to games where have the ability to engage in fast paced games.

Women are also finding it very interesting to play Wii games that may involve dancing or exercising as well. These may be some of the reasons why gaming systems have become so appealing for young millennials. The Just Dance game gets an upgrade every year because there are new songs and new dance routines added as new games are released each year.

There are also a lot of women that are going to take interest in the cardio workout games that allow them to exercise.

Another thing that has become very popular for gamers is the sports platform. There are some women that are interested in games that allow them to play golf in their living room. There are others that have a desire to engage in games that involve soccer or basketball. There are so many games that have become popular with people that are interested in sports.

The Madden football games and the NBA Live games are quite popular with men, but there are also a lot of women that have started to take interest in these games because the graphics are so realistic.

The Video Games that Are Popular for Holidays

There are a lot of video games that are very popular for the holidays. Many people that are shopping for games for their children are going to consider what the Xbox games offer. There are some great deals on Xbox gaming systems because this is what many young adults also buy to play games.

There is a great surge in the amount of games that are being played for battles like War of Worlds and other Desert Storm styled operation military games. People are also excited about the games that are designed for dancing as well. With the Wii the Just Dance series of games has continued to grow in popularity as the graphics get better and the simulation of human movement improves. These are things that are highly popular for the holiday season.

Another thing that people have to consider when they are getting gaming systems is the virtual reality game platform that has improved tremendously in the last several years. This is something that is new and innovative, but it is still growing in an amazing way, and people are delighted to engage in this type of virtual reality video gaming.

There are some games that have been popular for many years, and these games have become popular again because of the enhancements that have occurred in technology. At one time characters like Super Mario were popular in the eighties. Now there are games like Mario Kart that have come back into place with the same characters, and these games are popular with a whole new generation of young people. Kids are giving these type of gaming systems good reviews because many children like games that have levels. This is what the Super Mario games are always known for, and that is the reason that these games have become popular with this new generation.

There are also other gaming systems like Minecraft that have become very popular with this new generation of gamers

Star Wars Battlefront II Comes Blasting onto Consoles Everywhere

The holiday season is upon us, but perhaps for many, mid-November to the new year is more thought of as the season of Star Wars. With the ninth installment in the legendary franchise hitting theaters on December 15th, the world is all abuzz with talk of a galaxy far, far away. EA games has given Star Wars fans another reason to be excited for the season, as the company released the second in their noted Star Wars Battlefront series on November 17th, 2017. The game boasts an impressive single player mode featuring some new and old Star Wars favorites alike, and an immersive multiplayer that allows you to live the battles as some of the galaxy’s biggest heroes and villains.

Battlefront II’s single player allows you to take the roll of Iden Versio, the head of the Imperial special forces squad, Inferno Squadron. Versio’s story is as good as any captured in the Star Wars stand alone films, and is told brilliantly through beautiful and intense gameplay. Throughout the single player mode, segments will also allow players to take control of heroes such as Luke Skywalker, Darth Maul, and Han Solo. Arcade mode also allows players to conquer the galaxy offline in single or split screen modes. Though the game perfectly summons the essence of the Star Wars universe throughout with its stories, character representations, and superb graphics, the multiplayer is where Battlefront II really shines.

Andy Hartup of GamesRadar.com called the multiplayer the strongest part of the package and speaks highly of the two modes available for play. (You can read Andy’s full review here: http://www.gamesradar.com/star-wars-battlefront-2-review/.) In Starfighter Assault Mode, players can experience the newly highlighted space battles, finely tuned from the original. In Galactic Assault, you take the roll of imperial troops, or rebel soldiers, with a variety of vehicles and pickups to do war. Ultimately, Star Wars Battlefront will not only serve hardcore fans of the saga, but can also serve up hours of space combat fun for those who don’t know Darth Vader from Supreme Commander Snoke.

Epic Games Files Lawsuit Against Minor for Cheating Software

Cheating in multiplayer video games has been prevalent since the days of arcades. Now that we live in a more advanced gaming world, cheaters are no longer limited to screen hopping and smacking controllers out of their opponent’s hands. Much more sophisticated now, many games are plagued by third-party cheating programs that give cheaters an edge.

Historically, cases of cheating on online-multiplayer platforms have been answered with a ban on the offending player. In a recent move, Epic Games has changed the precedent and taken legal action against two players of the free-to-play game Fortnite regarding cheating software.

It became complicated for Epic Games when one of the players they took legal action against was 14-years old. His mother is far from happy with the lawsuit, as noted in an article from The Verge by Nick Statt (https://www.theverge.com/2017/11/27/16707562/epic-games-fortnite-cheating-lawsuit-debate-14-year-old-kid).

The mother of the 14-year old sent a letter to the judge of the lawsuit, urging the case be dismissed. In the letter she says no legal action can be taken against he son for numerous reasons. Not only is he a minor, but he did not develop or sell the cheating program in question, and Epic Games cannot prove her son’s use of cheating programs lost them money on their free-to-play game.

Epic Games, however, says they have the right of it. Their legal action does not stem from the use of cheating software, as the mother’s letter assumes, but from the 14-year old’s promotion of this software with a YouTube video he posted. The teen’s video received a DMCA takedown notice from Epic Games, and the teen responded with a DMCA counterclaim and refused to remove the video.

Effectively, by doing this the boy pushed Epic Games into a decision: Either they drop the claim and open the door to more people posting these videos, or they could file the lawsuit in the hopes to put a stop to it. Obviously, they decided to take action.

What is left by these events is a quagmire of legal questions. The use and development of cheating software is prohibited by a game’s terms, not illegal by law of the land, blurring the lines of any legal proceedings to begin with.

With concerns in DMCA regulations, legal action against minors, and pursuance of promoters of cheating software, this is a lawsuit which, if pursued, will dance through the foggy legal sphere of online gaming and media.

A Review of Wolfenstein II: The New Colossus

Wolfenstein II: The New Colossus is an adventurous action first-shooter video game. MachineGames developed it, and Bethesda Softworks published it. I was officially released in October 2017 and is currently compatible with PlayStation 4, Xbox One and Microsoft Windows. The new game is excellent and engaging. The characters, as well as voice acting in the video game, are brilliant. The voice acting is heard more in the cutscenes. The game has several levels that are mostly navigated by foot by the players. The New Colossus is the eighteenth in the Wolfenstein series.

The New Colossus has an engaging story. There are several flashbacks, and the Nazi war machines are eye-catching in the video. The game is basically about revenge. The bad guy in the video game is General Frau Engel who was newly promoted to the position. A general is an evil person who executes players and their teams.

The video game has excellent visuals. The cutscenes, on the other hand, are worked and are doing an amazing job of bringing out characters in the course of the game. The game is enjoyable, and the missions of blowing up thing during the mission are smooth. The actions are simple to carry out, and the weapons are easier to launch.

Players can use a cover system to assist them in their fight against the enemies. The players can lean under or over the cover system during the battle. Enemies frequently block the distance between the player and them to keep the players uncovered by any barriers. The players are availed with numerous weapons. The weapons can be retrieved from the ground or taken from the bodies of dead people. However, the players are not provided with sniffer rifle machine guns. Instead, the players can mix the weapons as they want for dual mixing, giving them the ability to cause more damages to their enemies. Players also can upgrade their weapons by using scopes.

The Evil Within: Quick Game Review

However, the positive side of the scale is not exactly empty, and offers more than enough to consider The Evil Within as a good game. Despite some not very well resolved topical elements (such as the same protagonist, a generic detective), the fragmented structure of the script, jumping between many different times and locations, it strengthens the feeling of helplessness and vulnerability. It does not allow us to get used to the environment.

The design of the monsters is another point in the game. Strange creatures we face are as disturbing as suggested. Moviegoers will find visual parallels in horror cult titles such as Tetsuo: The Iron Man or Hostel; some images have reminded me Cronenberg films like Videodrome. There are many game situations that work very well visually, such as the journey through the strange sanatorium mirrors, where we can save the game.

In the playable, The Evil Within is based on key gender to build a voltage scare easy experience. Scarcity of resources forces us to think before acting and consider the scenes as a small puzzle. We die many times but it is satisfying to see that you’ve passed another scene with more ingenuity and skill, not pure luck. In addition, the system improves skills as The Evil Within allow us to go adapting the experience to strengthen the weaknesses of our style of play.

The Evil Within is a good return to genus by Shinji Mikami, but it also has its flaws. A playable level manages to create tension in the player, but in return we require some patience to find solutions based on trial and error. The script has good ideas and a well posed nonlinear structure; Unfortunately, the least interesting element is the protagonist. It is in the visual which highlights more to an excellent design of monsters and environments. Survival horror fans can rest easy: Mikami has not lost his touch.

Gotham City Impostors: Quick Review

Gotham City Impostors gives the player a crazy alternate world of Gotham. The main characters here are young teens who show a disorderly way of thinking. This mentality, obliges them to take on the roles and costumes of their favorite heroes (they are made from easily accessible materials to enhance the effect of a silly situation) and start an all out brawl in the city with one another.

The city of Gotham, in the territory of which this madness has fallen upon, lost the darkness of past games. Black and gray in the Gothic style is now painted in acid colors, such as The Suicide Squad design, which brings the game design to a bad acid trip like madness. In general, you will find one main correspondence between the the characters and that is pure insanity.

The game tells the story of the confrontation between the two gangs “Batmen” and “Clowns”. The first takes the Batman and his team, and the second – the Joker and his minions. In general, they differ only in costumes. There is little to be desired if you look for only humor in the game.

Among the game modes, two are initially present: Capture the flag or Capture the territory. There are only five maps but we hope that the developers did not abandon the project and additions that can further expand the game’s possibilities. The game play is fast paced. If You like games like Overwatch and Warframe then you will like the fighting in Gotham City Impostors.

Gotham City Impostors is sure to make you wet your pants but it has several drawbacks and overall issues in content. Fans of the Batman universe will be disappointed by the lack of reference to the original and the parody advertised by this alternate universe. The game is designed mainly for people who have a good sense of humor who love fun shooter games.

Overwatch: The First Person Shooter Of The Future

The newly developed, multiplayer first-person shooter, Overwatch, is available from Blizzard Entertainment. the game was first shown in 2014 at BlizzCon – it is a co-op shooter, which involves a variety of characters who have different abilities and roles. Overwatch is scheduled for release on Windows, PlayStation 4 and Xbox One in the first or second quarter of 2016.

According to its gameplay Overwatch is a battle of two enemy units, each consisting of six real players. Players can choose one of several characters, each of which has a specific role and skill (class). Four of these roles are divided into: characters occurrence with high attack and speed, but low protection, characters weaken enemies support characters using different gain for allies and Debuffs on opponents (for example the treatment or rate of change) and characters tanks having a large armor margin and health, resisting the enemy’s fire while protecting their allies.

Players can switch between the characters in the game after the one that they were previously playing with has died. Currently available game cards, inspired real locations, the first three cards (Kings Row, Hanamura, Temple of Anubis) represent London, Japan and the ruins of ancient Egypt.

Theer are currently two main game modes, with different maps, including a hybrid of each of the two game modes is presented in Overwatch. Point Capture is when the attacking team must capture the points on the map, while the other team must stop them. Payload is the mode where the attacking team must accompany the vehicle to a certain point before you are completely out of time, while the enemy team has to stop them, and the vehicle is moving only when a player of the attacking team is close to him.

Overwatch continues the traditions established by the successful project, Team Fortress 2. It has interesting fights, with a lot of different classes and characters. Do not just forget about the prospect, and cyber component which even the most hardcore gamers will be able to see for the themselves when playing Overwatch.