Virtual reality (VR) is coming. Every gamer knows it and the anticipation is building. So much so, that one YouTuber gamer recently jerry-rigged his Nintendo Switch to become a VR headset.
For the uninitiated, the Nintendo Switch is the one of the latest Nintendo developments in portable gaming technology. The tablet-sized, approximately 9” x 4”, device can be attached to a large TV for game play. It can also be a stand-alone portable game console much like its predecessor the Wii U. The Switch comes with many tailor-made games and more are in the pipeline.
The Switch has been well-received with sales at its launch surpassing Wii U launch sales. There have been rumors swirling that Nintendo released the Switch with the further intention of converting it for VR use. Its compact size and price would make it unique among the current VR offerings. For example, the Occulis Rift requires touch controls and a VR Gaming PC and the whole set up costs over $1,000. A Nintendo Switch, by comparison, retails for about $380.
YouTuber Nintendrew decided to see how the Switch would work as a VR device. He found a VR headset called the Durvois Dive 7 which fit the Switch perfectly. He recorded his game play of The Legend of Zelda: Ocarina of Time, from the Nintendo DS, for viewing on YouTube. He then used the Switch’s web browser to view his recorded YouTube game footage.
The experiment was a success, although it was not a perfect experience. The Switch’s 500 pixel screen does not allow for great resolution. Still, it may be possible that the Switch is just a first step in Nintendo’s development of a compact, affordable, VR system. The company filed a patent last year that could convert the Switch console to a VR device. Nintendo President Tatsumi Kimishima has explained one stumbling block is any issues that might occur from wearing a VR device for hours at a time.
The video game market is growing in leaps and bounds. The interaction that children have with games is amazing, and these life like games are also drawing adults into the mix as well. A good number of the games that are getting the best video reviews are the ones that have interesting action sequences.
The “Call of Duty” games are getting a lot of buzz, and the Batman game has gotten good reviews by gamers this year. The best technology for the video game season has been the buzz about the PlayStation virtual reality games. In has been a long time coming, but virtual reality is finally here, and fans are impressed by what they see. The
PlayStation virtual reality headset and controllers have been deemed comfortable by many users, and the reviews are good so far.
This is next wave of excitement that has made people see video games in a completely different light. There was a time when the Wii was ground breaking. There was technology that was linked to hand motion. Now the games that will come in virtual reality are a lot more real for gamers. People will be getting up out of their seats to play these games, and that is a big improvement from all the previous games that turned kids into couch potatoes. There is a lot of talk about how this virtual reality for video games could bring even stronger sales in a market that is already generating billions of dollars.
The thing that is pondering the minds of most parents is how they are going to transition from old gaming systems to newer reality based games. There are games that do not have virtual reality controllers and headsets that have sold for as much as $400 in the past. Parents do not want to pay a fortune for a new gaming system when they have already paid a considerable amount for gaming systems prior to the virtual reality explosion.
Right now there are still a lot of games that are not available through virtual reality. Parents do not have to make the transition to this type of gaming system just yet. It is going to be better to wait for price drops with economies of scale.
Video games are abundant, and there are more than a few games that are getting recognized as some of the best games for the fall season. Rollingstone has managed to collect information for a preview for some of the most exciting games for the fall season.
It is hard to keep the attention of the youth so game developers have to make a lot of attempts to upgrade games and increase the functionality of characters that are part of the gaming world. For the NBA 2K17, for example, the players are better with dribbling the ball and the fatigue of the players is much more realistic as players run through the various quarters in the game. In the past the players could continue to play without any signs of getting tired. In this updated version of the NBA game there are going to be players that are much more realistic. Gamers will have to manage the playing time of their star players because these players will get tired like real humans that play several quarters for a game.
The gaming market is comprised of a lot of games, and the FIFA games are also improved each year. There are a lot fans that have been waiting for the new edition of this game because it has more of a back history and story line for players. This is another attempt at making characters that seem to be real and very life like. This game has been available for gamers for as much as 23 years, and people are still impressed with the new things that are available for this game in 2016.
Video games are changing so much, but one of the hottest new changes has to do with the buzz about the new virtual reality games. This is something that has become associated with the PlayStation. There are a lot of discussions about how this will change the gaming industry forever.
There are a lot of people that are going to get excited about how this virtual reality will give them a preview of what the new gaming world will be like. This is a very interesting concept that has taken the video games to the next level, and video games fans are excited.
Arcades dominated the 1980’s and 90’s before being usurped by faster, cheaper home consoles. Although there has been a light resurgence in recent years with specialty chains like “Dave & Buster’s,” the era of gamers heading to the arcade is past.
And yet, VR is here. VR is expensive. And even with the budget, you’re playing it in a room in your home. “Room-scale VR,” like the kind offered by the HTC Vive, has received a ton of praise from tech journalists, always with the same caveat: “Depends on the space.”
For those living in the city or in small apartments anywhere, the actual (expensive) experience could very well include a lot of bruised knees and dented walls.
Enter arcade veteran and deposed console-king Sega. After many years of trying (and failing) to adapt their arcade success to the home console market, Sega seems to be eyeing VR as its new entry point into the hearts and minds of gamers.
Joining with Zero Latency, a start-up from Melbourne, Australia specializing in warehouse-scale VR tracking solutions, Sega of Japan is planning to open a virtual reality gamespace in Tokyo. With impressive demos of its tracking already making the rounds at consumer trade shows, Zero Latency joining up with Sega’s expertise at crafting compelling arcade experiences is a potent combination.
This sort of arrangement also indicates the sort of collaboration public VR experiences will likely seek out. Creating and managing the proprietary tech is best left to a company specializing in such things. Yet crafting the virtual experience users are connecting to requires a completely different set of skills that Sega, in particular, has shown great aptitude for.
It’s certainly a long way from the light guns on a “House of the Dead” arcade cabinet. Only time will tell if the full-body VR rigs are as sturdy as those chunks of plastic were.
Google has decided to to go full steam ahead in the world of virtual reality. They will be launching a platform called Daydream that will be integrated into Android N products.
The idea is for you to put on giant goggles at home, presumably, and enter into a virtual forest where you can use your apps and watch youtube. There is a demo video where you can make pancakes on a tropical island.
One has to wonder how it is possible that in 2016 the graphics and overall scope can be so limited. How is it that these virtual environments are so angular? Why would anyone want to watch youtube in a virtual polygon forest right out of Zelda 64?
Most questionable of all was a recent VR presentation as part of the Twitch Meltdown event. The AltSpaceVR representative was trying to explain that fans of Dungeons & Dragons could now use their VR headset to log into a virtual tavern, sit at a table and roll dice.
When one thinks of virtual reality and Dungeons & Dragons, they think of traveling through a vast fantasy world having adventures. They do not want to play themselves sitting at a virtual table in which their avatars cannot even move their arms or legs.
It appears that many companies are going full steam ahead on this latest VR push, but the quality and conceptual scope are shockingly limited. It appears that it will be decades before the world gets a virtual reality system worth experiencing.